P.E.K.K.A.

Dragon Rainbow new P.E.K.K.A

“Is P.E.K.K.A a knight? A samurai? A robot? No one knows!  P.E.K.K.A’s armor absorbs even the mightiest of blows, but it doesn’t handle electricity too well.”


Pekka1
Pekka2
Pekka3
Pekka4
Level 1 Level 2 Level 3 Level 4

  • Summary
    • The P.E.K.K.A is the last troop to be unlocked in the standard Barracks. She has the strongest armor of any of the elixir-based troops, and the highest damage of any normal unit in the game. However, she is also the most expensive troop of all, and has the longest training time.
    • She has purple crystal spikes growing out of the side of her head, and carries a sword.
    • The P.E.K.K.A receives double damage from Hidden Teslas due to the conductivity of her armor.

  • Offensive Strategy
    • Because this unit has the highest attack of all normal units in the game along with very high health, it is advisable to deploy them in pairs on each corner of the opponent’s village or near a bunch of enemy defensive buildings.  Most buildings won’t survive two attacks of this very powerful unit (600-750 damage per hit depending on level), meaning two P.E.K.K.As should destroy most buildings in a single hit from both units. By deploying in pairs, Mortars won’t be as effective either, as they can only damage one pair at a time as opposed to an entire group of P.E.K.K.As deployed together. Nevertheless, if the opponent’s village has maximum level Walls, it may be best to deploy larger groups of P.E.K.K.As. This way, they will be able to break through the walls with one hit. Beware of Hidden Teslas though, as Hidden Teslas do twice as much damage to P.E.K.K.As as they do to other units.
  • Defensive Strategy
    • Hidden Teslas deal enough damage to kill a P.E.K.K.A quickly. However, several P.E.K.K.As together are still quite dangerous, so make sure you have a secondary defense. Have a plan to remove some of them the old-fashioned way, and then have a Hidden Tesla kill the rest.
    • P.E.K.K.As are not affected by Spring Traps.

  • Upgrade Differences
    • The P.E.K.K.A’s sword changes color based on her level.
      • At level 2, the her sword gains an Elixir-colored glow.
      • At level 3, the blade turns black, and the glow is blood-red.
    • The level 3 P.E.K.K.A’s armor color changes from dark blue to black, giving her a tougher look.
    • The level 4 P.E.K.K.A has two swords instead of one and her spikes go more pink.

  • Trivia
    • The P.E.K.K.A Is hollow inside if you look carefully.
    • The letters in P.E.K.K.A don’t stand for anything in particular. Supercell had a Facebook contest on August 22, 2012 to see who could come up with the best written-out name for P.E.K.K.A as judged by the number of likes the comment received. The name “Perfect Enraged Knight Killer of Assassins” was the winner.
    • There have been huge debates both here and on the official forums over whether the P.E.K.K.A is a female, male or a something else entirely (robot/samurai/knight). However, on one of the Fun Facts shown while the game is loading, it implies that P.E.K.K.A is in fact a “her.”
    • The level 10 Barracks, which is the level required to unlock the P.E.K.K.A, has a P.E.K.K.A head on its roof.
    • Level 4 P.E.K.K.As combined with a level 5 Rage Spell do amazing damage, up to 1,485 damage per attack.
    • You can have a maximum of 9 P.E.K.K.As at one time in a full complement of fully upgraded Army Camps. This number increases to 10 if you include the 1 that can fit into a level 4 or 5 Clan Castle.
    • The imaged used for the P.E.K.K.A on the Barracks info screen changed during the 17 May 2013 update (the same update that added the level 4 P.E.K.K.A). Her new look is much more intimidating, and she now stands ready to strike with her sword. This new look is often debated among fellow players to which one looks the ‘best’, along with the Dragon.
Preferred Target Attack Type Housing Space Training Time Movement Speed Attack Speed Barracks Level Required Range
None Ground Only 25 45m 16 2.5s 10 0.8 squares
Level Damage per Second Damage per Attack Hitpoints Training Cost Elixir Research Cost Elixir Laboratory Level Required Research Time
1 240 600 2,800 30,000 N/A N/A N/A
2 270 675 3,100 35,000 3,000,000 6 10 days
3 300 750 3,400 42,000 6,000,000 6 12 days
4 330 825 3,700 50,000 8,000,000 8 14 days

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